Abstract / Summary
SpaceRehab is a virtual reality rehabilitation platform developed in Meta Quest that transforms traditional upper-extremity hand-therapy exercises into immersive gameplay experiences within a space-themed environment. Inspired by clinical rehabilitation assessments such as the 9-Hole Peg Test, Box and Block Test, and Action Research Arm Test (ARAT), the project integrates fine and gross motor skill exercises into engaging VR mechanics. The system combines hand tracking, gesture-based interaction, and low-gravity environmental simulation to improve user engagement and rehabilitation adherence while maintaining measurable therapeutic tasks. The project was designed as an interdisciplinary collaboration combining engineering, game development, and artistic design. SpaceRehab incorporates Unity XR Hands, XR Interaction Toolkit, custom gesture recognition systems, and immersive environmental assets to create a functional rehabilitation experience that balances accessibility, technical robustness, and gameplay immersion.